- the first step to creating a plateform game- is making the sprites, first sprite should be a block make it any color & transparent, then you make your charectors croping them or editing and designing your own.
- to make your main sprite move you have to next make them a object- putting your steps(step) in then your action *check empty
, gravity ,else,gravity - then you put your main charectors collision to your block- setting vertical speed(0), move to contact(d=270, m=1)
- next you add your keyboard controls(left,right,up)
- left-check empty(.5relative)-jump to potsion(.5relative)
- right-(5relative)-jump to potsion(5relative)
- up-vertical speed(-10),check collision(y=1relative)
- upload your tilesets to your background.
- you have to design your background any way you wont with tileset, dont forget to click the tileset box.
- you open up your room and start to lay out design all your sprites and tile.
- you add event (collision) to your exit box, the actions are destroy(self), if next room exist, go to next room, else, restard game.
- these will all be located in the main1
Create: when an instance is created Step: in the middle, just before instances are moved
Collision: when two instances touch each other Key Press: when a key is first pressed

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